Indra Sofian
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Hackathons

When I do have time to go to hackathons, I design.

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​Built at Hack Illinois 2016, happee! was by far one of the strangest projects I've ever worked on. It was an app designed to help people learn their bathroom habits and determine when they needed to go next. That being said, I still had fun designing the app.

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Built at Hack Duke Fall 2015, Dante was one of my first "real" hackathon projects. I got to work with my friends from Tech: Wesley, Tejas, and Josh. Dante was a game where you played as a character named Dante and tried to find food in each level, which became progressively harder with each level. The game was about social inequality and juxtaposed the lives of the very rich and the very poor.

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​Built at Hack ATL Fall 2015, Karman was my very first hackathon project. Unfortunately, our team didn't have any developers, so we simply had to do make do with my mockups. Karman is an app designed to simplify the donation process for smaller nonprofits, non-government organizations, and other charitable entities.
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  • About
  • Blog
  • Sora Schools
  • Elevate Media
  • Projects
    • Hackathons
    • Personal
  • Contact